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"Unable to load projects" thrown in "Add from Repository" window in Unit...
Steps to reproduce:1. Open Unity Hub2. Press "Add" button3. Select "Add from repository"4. Wait for a few seconds5. Observe the "Add... Read more
Asset Manager Assets are not sorted alphabetically
Reproduction steps:1. Create a new project2. Create a lot of different Assets in the Project window3. Install Asset Manager package4... Read more
[Android] A large shader memory increase when using a custom shader in a...
How to reproduce:1. Open the “CustomShader.zip“ project with the 6000.0.59f1 version of the Editor2. Open the “SampleScene“3. Open “... Read more
SearchColumn of type "ObjectReference" does not get refreshed for the cu...
How to reproduce:1. Open the project “IN-113668_LightTesting”2. Open the “SampleScene.unity” scene (Project tab → Assets → Scenes)3.... Read more
Extra space appears on right side in Notifications Menu when using horiz...
Steps to reproduce:1. Open Unity Hub2. Enable Notifications (Settings > Notifications > Enable notifications)3. Close Settings... Read more
Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Pla...
How to reproduce:1. Open the attached “IN-115564“ project2. Open the “Game“ scene3. Enter Play mode4. Observe the freeze Reproducibl... Read more
Some uploaded Asset Manager Asset icons are not the same as in Project w...
Reproduction steps:1. Create a new project2. Create a lot of different Assets in the Project window3. Install Asset Manager package4... Read more
Immutable package warning per TestReferenceImageLibrary asset
Summary Building a minimal scene for Android results in the following Console warning. The following asset(s) located in immutable p... Read more
ARF Debug Menu plane actions become reverse of toggle
Summary: Disabling AR Foundation Debug menu while the Planes Debug Option is enabled puts it into a state where Planes debug behavio... Read more
Indents missing from UITK Samples window
Steps to reproduce: New project Go to Windows > UI Toolkit > Samples Pick any code sample Actual results: No code indents Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS