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Console errors are thrown when trying to save Profiler frames bigger tha...
Reproduction steps:1. Create a new project2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project3. In the toolbar, select "Wi... Read more
[ProBuilder] ArgumentOutOfRangeException thrown on selecting "Freeze Tra...
On Selecting "Freeze Transform" tool when "Strip ProBuilder Scripts in Selection" from Actions under Tools menu is performed with "N... Read more
ManagedHeap UsedSize leaking memory when MemorySnapshot RequestNewSnapsh...
How to reproduce:1. Open attached project "MemorySnapshotLeakSampleZip.zip"2. Open the Package Manager and add a local package from ... Read more
[TMP] ArgumentOutOfRangeException thrown on selecting "Update Sprite Ass...
When "Update Sprite Asset" is selected after creating "Sprite Asset" in the Inspector, it causes the editor to throw ArgumentOutOfRa... Read more
Editor crashes on StageUtility::IsGameObjectRenderedByCameraAndPartOfEdi...
Reproduction steps:1. Open the user's attached "TestUndo.zip" project2. Click on GameObject > 3D Object > Cube in the menu bar... Read more
[2D SpriteShapeProfile] "Expanding invalid MinMaxAAB" exception thrown o...
"Expanding invalid MinMaxAAB" exception thrown on changing Broken value in ShapeTangentMode on editing Script Steps to Repro: 1. Cre... Read more
[IMGUI] Preselection Highlight Color from 'Preferences' does not change
Changing the Preselection Highlight Color from Preferences does not reflect in Scene View.Refer to the attached Video. Steps to Repr... Read more
[2D SpriteShapeProfile] Unable to add item on Resetting the Preset of th...
Unable to add item on Resetting the Preset of the SpriteShapeProfile. it is not getting refreshed Steps to Repro: 1. Create a new Pr... Read more
[Shuriken] "Quality" dropdown icon overlaps with text under Noise module...
When prefab of Particle System is created, "Quality" dropdown icon overlaps with text under Noise module from Particle System in pre... Read more
[ProBuilder]ArgumentNullException thrown on selecting Actions from Tools...
ArgumentNullException thrown on selecting "Strip All ProBuilder Scripts in Scene" OR "Strip ProBuilder Script in Selection" Actions ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS