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[IMGUI] SearchField style in a custom Editors window does not match Edit...
How to reproduce:1. Open the attached project "1243420.zip"2. Click "Tools" > "BugTest Window"3. Start typing in a "BugTest" wind... Read more
[Visual Studio] Opening a script opens the default VS version for .cs fi...
Steps to reproduce:1. Open the project from the attached file "1243391.zip"2. Go to Edit > Preferences > External Tools3. In t... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps:1. Open the user's attached project2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f1, ... Read more
[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...
Reproduction steps:1. Open user's attached project in "crest test.zip"2. Open "klaus test" Scene3. Objects under "Floaties" GameObje... Read more
"No MonoBehaviour scripts in the file" message if there is a double UTF-...
How to reproduce:1. Open user-submitted project (ClassTest.zip)2. Select MoonTimeline.cs in the Project view3. See the Inspector win... Read more
Instantiating entity prefab with Hybrid components causes errors thrown ...
How to reproduce:1. Open user's attached project2. Navigate File > Build Settings and switch platform to iOS3. Press Build and Ru... Read more
[HDRP] Lighting in scene flickers when camera is moved
[HDRP] Lighting in scene flickers when camera is moved When navigating through the scene, the light sometimes turns itself off in th... Read more
ReferenceOutputAssembly key is set to false in project references
Steps:1. Set External Tools to Visual Studio 2017 in Unity Editor2. Open attached project3. Double-click on any script in Assets -&g... Read more
Incorrect import when a skinned mesh has vertices unassigned
When importing fbx with a skinned mesh that has vertices not assigned to any joint, they get arbitrarily get set to 1. 1. Open 'Unas... Read more
[Linux] Unity Hub doesn't open or opens showing the project selection sc...
How to reproduce:1. Go to the following link https://unity3d.com/get-unity/download/archive2. On the first available version press t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS