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[ECS] Crash on Unity.Entities.EntityDataAccess:CreateEntity when enterin...
Reproduction steps:1. Open the user's attached "DotsStudies.zip" project2. Enable Burst compiler in the Jobs > Burst menu bar3. L... Read more
[Android][IL2CPP][macOS] Android IL2CPP building fails
Steps:1. Create a new project2. Build Settings > Switch to Android3. Player Settings > Other Settings > Scripting Backend &... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when setting...
How to reproduce:1. Open the attached 'project-1244125.zip' project2. In the 'Project Settings' > 'Player' > 'Other Settings' ... Read more
[Profiler] MissingProfiler.EndSample errors are thrown on saving a scene...
When profiling a scene in Edit mode if the changes made in the scene are saved or while renaming any prefab MissingProfiler.EndSampl... Read more
[2d] Sprite Editor window flickers and exception thrown on creating new ...
Exception thrown in the console and Sprite editor window flickers on scrolling when a new category is created in Visibility window, ... Read more
[Profile Analyzer] Incorrect details in Thread window are shown when loa...
How to reproduce:1. Open attached "ProfilerAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. In... Read more
[AssetBundles] The editor can create AssetBundles that are too large for...
Reproduction steps:1. Open attached project ("FourGigResources.zip")2. Create AssetBundle (Top menu->Bug->Create many files, g... Read more
[2D] "Unapplied import settings" doesn't prompt on generating custom out...
Unapplied import settings pop up doesnt appear on selecting Apply in the Sprite Import settings when mosaic property is unchecked wh... Read more
Crash on TexturesD3D11Base::RegisterNativeTexture when Texture2D.CreateE...
Reproduction steps:1. Open user's attached project and scene "DDOScene"2. Delete the ML Agent package from the Package manager3. Del... Read more
[Mobile][URP] Texture loses reflections when project is built to mobile ...
How to reproduce:1. Open the attached 'Planar Reflection Bug.zip' project2. Open 'SampleScene' Scene and observe 'Puddle' GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS