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Performance loss when Universal RP calls Camera.main twice per frame whi...
How to reproduce: 1. Open user's attached project "URPSlowBug.zip" 2. Go into Play Mode Expected result: GameObjects load without a... Read more
[XR][URP] Game View is grey when using Camera Stacking and enabling Post...
Repro steps: 1. Open attached project 2. Enable Post Processing on the Base camera 3. Build and Run on Quest Actual: The whole view... Read more
[URP] TargetEye property is missing from Camera in the Inspector window ...
How to reproduce: 1. Create new URP project in 2019.4 stream 2. In the Hierarchy window select "Main Camera" game object 3. Observe ... Read more
[Android] App crashes on some devices when using additional lights in cu...
How to reproduce: 1. Open the attached user's project "URPShaderAdditionalLightIssue-2021.2.zip" 2. Build and Run on Android device ... Read more
Reflection Probe is only baking skybox when Type is set to Baked
Reproduction steps: 1. Open the attached project ("1316388R.zip") 2. Open the "Reflection_Probe" scene 3. Select the "Reflection Pro... Read more
[URP] Meshes are invisible when Building project with a Deferred Render ...
How to reproduce: 1. Open user-submitted project 2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET 3. Build the pro... Read more
[Android][GLES2][URP] Pragma exclude_renderers in single URP/Particles/L...
Reproduction steps: 1. Open the attached project "ReproProjectForParticledLit.zip" 2. Build and run the project with OpenGLES2 API o... Read more
[URP] NullReferenceException when exiting PlayMode on "Teaching Samples"...
Reproduction steps: 1. Create new URP Template project 2. In Package Manager window, select "Universal RP" package and import its "T... Read more
[URP] URP renderers are created with the same name
Steps To Reproduce: 1. Create a new Project with URP template 2. Project Window > Settings > UniversalRP > HIghQuality > Inspector ... Read more
[URP] Project settings search bar size changes on hovering when RenderOb...
Project settings search bar size changes on hovering when RenderObject is selected in the Project window. Steps to repro: 1. Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled