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[Universal RP] Missing Camera cannot be removed from Camera Stack after ...
steps to repro:1. open a new universal rp template2. add 3x new cameras, name them "cam" and "cam (1)" and "cam (2)"3. in inspector,... Read more
Profile Analyzer - Pull Data Tooltip has a mistake in it (enabled pullin...
Profile Analyzer - Pull Data Tooltip has a mistake in it (enabled pulling data) When the profiler is recording you are unable to pul... Read more
[Universal RP] Warnings "Property ... exceeds previous array size (256 v...
steps to repro:1. open a universal RP project (using 7.3.1 or below)2. upgrade to URP 7.4.03. observe warning spam console when doin... Read more
Shader in asset bundle built with Unity newer Version is broken on older...
How to reproduce:1. Download and extract the attached "Bundle.zip" file2. Navigate to <...>\case_1252232-Bundle\Bundle folder3... Read more
"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...
How to reproduce:1. Download the attached project(see notes for instructions)2. Open the project3. Open the files via an external sc... Read more
Changes to TextMesh.color can be rendered a frame too early
How to reproduce:1. Open the attached TimingTextBug2019.zip project2. Enter the Play mode and inspect the Game view3. If the issue i... Read more
Mouse position values reported as half of thier actual values in screen ...
How to reproduce:1. Open the attached project (1252149.zip)2. Open the "Main" scene3. Select the "Main Camera" GameObject from the H... Read more
Editor crashes when calling an Animation event with an invalid Scriptabl...
How to reproduce:1. Open user-submitted project (Pong.zip)2. Open the MainScene3. Enter Play Mode4. Click on one of the main menu bu... Read more
OnAfterDeserialize is not called when disabling domain reload and scene ...
How to reproduce:1. Open attached project "case_1252121-bugreport.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the er... Read more
Game View focus is lost when entering Play mode with maximized Game View...
How to reproduce:1. Open attached project "FIrst Project.zip" and scene "Level 1"2. Hover the mouse over Game View and press Shift+S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS