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0
votes
Fixed

Profile Analyzer - Focus remains on profile analyzer when moving to prof...

Package: Profile Analyzer

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Jun 02, 2020

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Version/s: 1.0.0 Development

Profile Analyzer - Focus remains on profile analyzer when moving to profiler If you have the Profiler and Profile Analyzer in sepera... Read more

0
votes
Fixed

[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...

Package

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Jun 02, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a13

How to reproduce:1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity2. Open "SampleScene" sce... Read more

0
votes
Fixed

[Android] Input field caret jumps back a couple of characters when typin...

Mobile

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Jun 02, 2020

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Version/s: 2018.4, 2019.3.0f3, 2020.2

Steps to reproduce:1. Open and build User-supplied project ("InputFieldException.zip")2. Focus the Input field and type as fast as p... Read more

0
votes
Duplicate

[XR][XRSDK][Oculus Go] Splash screen doesn't get shown when using the ne...

XR SDK

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Jun 02, 2020

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Version/s: 2019.3, 2019.3.15f1, 2020.1, 2020.2

Repro steps:1. Create a new project2. Add XR SDK for Oculus3. Build and Run on Oculus Go Actual: Splash screen doesn't get shown Rep... Read more

0
votes
Won't Fix

Machine lags when instancing properties are absent from the MaterialProp...

Graphics - LowLevel

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Jun 02, 2020

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Version/s: 2017.4, 2019.3.16f1, 2020.2

How to reproduce:1. Download attached "case_1115627-instancingCrash.zip" project and open in Unity2. Open the "SampleScene" Scene3. ... Read more

0
votes
Fixed

[Tree] Reset functionality does not work in the Tree component

Terrain

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Jun 02, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a13

Reset functionality does not work in the Tree component Steps to Repro: 1. Create a new Project2. Hierarchy > 3D > Tree3. Chan... Read more

0
votes
Fixed

Crash in PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer

Package: Unity Netcode

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Jun 02, 2020

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Version/s: 0.2.0-preview.3

To repro: 1. Open the project.2. Run PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer test. Actual result: Editor cras... Read more

0
votes
Fixed

[XR Interaction Toolkit] "m_StopLineAtFirstRaycastHit" variable is not u...

Package: XR Interaction

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Jun 02, 2020

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Version/s: 0.9.4

Reproduction steps:1. Create a new project2. Install XR Interaction apckage3. Find and open "XRInteractorLineVisual.cs" file in pack... Read more

0
votes
Won't Fix

[Terrain] Default terrain from asset store project loses texture on upgrade

Terrain

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Jun 02, 2020

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Version/s: 2019.2.0a8, 2020.2.0a13

Could not recreate this with a new terrain in simple project. Attached project for repro.1. Open attached project. The unity version... Read more

0
votes
By Design

[Cinemachine] Storyboard Global Mute property changes on changing the pr...

Package: Cinemachine

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Jun 02, 2020

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Version/s: 2.6.0-preview.5

Storyboard Global Mute property changes on changing the property in its preset asset and vice versa. Steps to repro:Create a new pro... Read more

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