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[XR][Oculus] VR judder can be seen through the HMD when changing the cam...
Reproduction steps:1. Open attached project ("shrink_plus.zip")2. Enter Play mode and put on the HMD3. Using the arrow down key lowe... Read more
[2D] While Entering Play Mode, Unity seems to read all of the Atlas spri...
How to reproduce:1. Open user's attached project2. Enter Play Mode3. Exit Play Mode4. Enter Play Mode again Expected result: Enterin... Read more
ToggleGroup triggering Events during OnEnable when parented to a CanvasG...
To reproduce:1. Open user's attached project2. Enter Play mode3. Observe the Console window Expected result: No messages are printed... Read more
[ARCore] Silent crash on runnigng any AR scene from google ARCore sdk in...
Steps To Reproduce: 1. Create a new project2. Package Manager > Multiplayer HLAPI> Install3. Package Manager > XR Legacy In... Read more
Failed attempt to play RTMP video stream causes Unity to hang upon closing
How to reproduce:1. Open user-submitted project (Video Test.zip)2. Open the RTMP scene3. Enter Play Mode4. Exit Play Mode5. Exit the... Read more
Platform not supported error is thrown when trying to play an MP3 file i...
Reproduction steps:1. Open attached project "1252868"2. Open scene "SampleScene"3. make sure WebGL is set as the build platform4. En... Read more
[HDRP] There is no HDRP asset provided warning when building
Tested mac and win. When building even an empty project, during the build a warning appears saying HDRP asset is not set when its no... Read more
Shuriken particles depth offset is not working(has no affect) when 'Rend...
How to reproduce:1. Open attached project "-DepthOffset.zip" and scene "SampleScene" located in Assets root folder2. Enter Play mode... Read more
[HDRP] Render texture is black on builds and fine in editor
Besides render texture being black sometimes full screen goes black. I have tested on mac. At the start of the video, when entering ... Read more
Sprites reference both the original Sprite assets and Sprite Atlas resul...
Steps to reproduce:1. Play the attached "TestFor1071494.zip" project's SampleScene2. In the Profiler window go to Memory view in Det... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS