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Project crashes when calling CommandBuffer.SetGlobalConstantBuffer with ...
How to reproduce:1. Open attached project "CommandBufferNullCrash.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the crash... Read more
Profile Analyzer - 1.0 not working with Unity 5.6
Profile Analyzer - 1.0 not working with Unity 5.6 If you use Unity 5.6 and install the Profile Analyzer it looks to have log an erro... Read more
VFX Graph has a delay if properties (transform) are fed to it via the vf...
VFX Graph has a delay if properties (transform) are fed to it via the vfx property binder. If you setup a vfx graph to have it's tra... Read more
[ProBuilder] Rendered UVs have a portion of their top cut off
Reproduction steps:1. Open attached project "ProBuilderCut" and scene "SampleScene"2. In Hierarchy window, select "Cube" GameObject3... Read more
[iOS][Addressables] Loading an addressable scene causes the application ...
How to reproduce:1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip"2. Build the "LoaderScene" Scene for... Read more
Profile Analyzer - Mac - 2019.3, 2020.1 and 2020.2 - Corruption when mov...
Profile Analyzer - Mac - 2019.3.15f1 - Corruption when moving around the frame view When using the Profile Analyzer 1.0 on a Mac on ... Read more
Bolt import error after installing a new unity version for the first time
To reproduce:-Uninstall a new unity version from the hub-Open a 3d new project-Install bolt from the asset store-Run the unity packa... Read more
[TerrainTools] NullReferenceException is thrown on adding any properties...
After resetting the "Image Filter Stack", NullReferenceException is thrown on adding any properties, refer the attached video. Steps... Read more
[TerrainTools] NullReferenceException is thrown on editing the Remap Cur...
In "Image Filter Stack", under the Aspect Property continuously NullReferenceException is thrown on editing the "Remap Curve ", refe... Read more
[Shader] Shader live link build only one shader variant
-Shader live link build only one shader variant.-Two shader variant works in the editor. Steps to repro:1. Open the attached project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor