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[2D] Unable to create 2D Objects in the Hierarchy for all the Templates ...
If "2D common" package is not installed in the unity editor then 2D Objects can not be created in all templates. However, in 2D Temp... Read more
[URP] "The" word is used twice in the Tooltip of the Z Fail component
"The" word is used twice in the Tooltip of the Z Fail component Steps to Repro: 1. Create a new Project2. Install URP package3. Crea... Read more
[macOS] Unity Editor crashes when Right-clicking a tooltip
How to reproduce:1. Create a new project2. Hover over a button that has a tooltip (ex. Layers dropdown menu)3. Wait for the tooltip ... Read more
[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...
How to reproduce:1. Open the attached 'PushNotifications.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode proj... Read more
[UI Builder] UI Builder does not render stylesheets from Panel Renderer ...
Reproduction steps:1. Open the user's attached project "UIElementsTester.zip"2. Open the UI Builder window3. Compare the bottom row ... Read more
[2D] Tooltip is missing for the Gizmos button in the Tile Palette
Tooltip is missing for the Gizmos button in the Tile Palette Steps to Repro:1. Create a new Project2. Install 2D Tilemap Editor from... Read more
[Input System][Android]Input is not registered with some of the devices
Steps to reproduce:1. Open user's attached project "I, Mirror.zip"2. Build it to Android3. Drag the screen from bottom to top3. Noth... Read more
VSync gets disabled in the Game view when maximizing and then minimizing...
How to reproduce:1. Create a new project2. Enable stats in the Game view3. Make sure VSync is enabled (In the Game view check the Fr... Read more
[IMGUI] "Edit Collider" button is overlapping with the "Is Trigger" chec...
In Box Collider, "Edit Collider" button is overlapping with the "Is Trigger" checkbox. refer attached screenshot Steps to repro:1. C... Read more
[Mobile Notifications] Errors are endlessly thrown when loading a new sc...
Errors: "SerializedObject target has been destroyed"Reproduces on Windows and Mac. Possibly related to the Icon adding GUI elements ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field