Search Issue Tracker
Fixed in 1.3.1
Votes
1
Found in [Package]
1.3.0
Issue ID
1254618
Regression
No
[Mobile Notifications] Errors are endlessly thrown when loading a new scene after Notification package has been imported
Errors: "SerializedObject target has been destroyed"
Reproduces on Windows and Mac. Possibly related to the Icon adding GUI elements ("" button)
To reproduce:
1. Open any project and import Mobile Notification package
2. Load a different scene than you were in right now (creating a new one and loading it works)
3. Open Project Settings > Mobile Notifications tab
4. Observe the console
Expected: no errors are thrown
Actual: errors are endlessly thrown to console: SerializedObject target has been destroyed
Reproduced in: Mobile Notifications 1.3.0
Note: if "" buttons is pressed, ArgumentNullException" is thrown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
Add comment