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[Scene Template] Tooltip missing for Create and Cancel button in "Scene ...
Tooltip missing for Create and Cancel button in "Scene Template in Project" window on creating New Scene Steps to Reproduce: 1. Crea... Read more
[HDRP] Lift, Gamma, Gain wheel snaps to top left
Regression that was introduced between 7.3.0 and 7.4.1. Reproduces in staging 2020/06/12 1) Add Lift, Gamma, Gain override to any vo... Read more
[2D] The naming convention is different for Hexagon sprite in a Hierarch...
Hexagon sprites name is displaying as "Hexagon-Flat Top" and "Hexagon- Pointed Top" in GameObject menu and as "Hexagon Flat -Top" an... Read more
[Shader Graph] Shader Compiler Exception when Input and Output between t...
How to reproduce:1. Create a new URP template project2. Download the attached UnityPackage file named "RequiredShaders_1255263"3. Im... Read more
Asset Store 'Complete Projects' overwriting Project Settings with no war...
How to reproduce:1. Create new project2. Open Window -> Asset Store (this will open up a browser)3. Search for "Particle Pack" (a... Read more
Secondary Save Assets blank window appears when saving with 'verify save...
How to reproduce:1. Open attached project "VerifySavedAssetsBlankWindow.zip" and scene "SampleScene"2. Create a new game object and ... Read more
[Visual Effect Graph] InvalidOperationException error is thrown on cance...
InvalidOperationException error is thrown on cancelling pCache file window in Point Cache Bake Tool. Steps to repro:1. Create a new ... Read more
Unity crash when upgrading 2019.3 project to 2020.x caused by Generics
This crash was caused by a stack overflow trying to generate serialize commands for a generic instance containing a field of the gen... Read more
[SceneView] Unusable vertex snapping performance on large scenes
Vertex snapping performance is not usable on large scenes. E.g. 10000 visible objects, around 5 million visible vertices -- trying t... Read more
[Animation] MissingReferenceException thrown when "Layers" dropdown is s...
When "New Animator Controller" is deleted and hide the "Layers" and "Parameters" panel in the "Animator" window after that selecting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor