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0
votes
By Design

Range and direction of the Light component are not shown in the Game vie...

Scene/Game View

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Jun 17, 2020

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Version/s: 2018.1.0a1, 2018.4, 2018.4.23f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached "GizmoGameView" project2. Open the "SampleScene" Scene3. Make sure that Gizmos are toggled on ... Read more

0
votes
Duplicate

[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...

IL2CPP

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Jun 17, 2020

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Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.1.0b12, 2020.2

Steps to reproduce:1. Open user's attached project "Test2020.zip"2. Go to Build Settings3. Press Build and run to an Android device ... Read more

0
votes
Fixed

Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...

Serialization

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Jun 17, 2020

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Version/s: 2019.3.0b2, 2019.4.0f1, 2020.1.0a2, 2020.2

How to reproduce:1. Open user-submitted project (SerializeReference_835671.zip)2. Select the BugReports/AbilityCrash/AbilityDef.asse... Read more

1
votes
Duplicate

Objects with URP Shader Graph materials are pink when built on WebGL

Package: Shader Graph

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Jun 16, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open user's attached "webgl_urp_bug.zip" project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the cube... Read more

0
votes
Won't Fix

'MemoryStream' corrupted crash when adding a field using Cecil

Mono

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Jun 16, 2020

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Version/s: 2018.4, 2019.3.5f1, 2020.2

Reproduction steps:1. Open the attached project ("1256409.zip")2. Open "SampleScene"3. Enter Play mode Reproducible with: 2018.4.24f... Read more

0
votes
Not Reproducible

[macOS] Opening Asset Store Window turns on Discrete GPU even when Edito...

MacOS

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Jun 16, 2020

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Version/s: 2019.4, 2019.4.0f1

How to reproduce:1. Create a new project using the default 3D template2. In the project, go to Unity->Preferences->General-&gt... Read more

0
votes
By Design

DisplayAttribute of a property using Reflection the type of Attribute is...

Mono

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Jun 16, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open the attached 'DataAnnotations.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe the last ... Read more

0
votes
Fixed

[UWP] XAML build shifts from App to a slate when TouchScreenKeyboard is ...

Universal Windows Platform

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Jun 16, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

How to reproduce:1. Open the attached "TestKeyboard.zip" project2. Build to UWP with XAML Build Type3. Open Visual Studio solution4.... Read more

0
votes
Fixed

[Terrain] High CPU usage from Terrain.UpdateMaterials method when Editor...

Terrain

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Jun 16, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open attached project "case1256373.zip" and scene Assets -> Scenes -> Bugs -> "TerrainBugReproScene"2. ... Read more

0
votes
Fixed

MissingRefferenceException is thrown when entering Play Mode using ProBu...

Package: Probuilder

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Jun 16, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached project "proBuilder.zip"2. In the Project window, go to Assets > Scenes and open "SampleSce... Read more

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