Search Issue Tracker
UI Toolkit debugger throws exceptions when inspector Package manager window
UI Toolkit debugger throws exceptions when inspector Package manager windowReported by Ethan Li Steps to reproduce:1) Open any Unity... Read more
Text is displayed as black squares in Scene view in a specific project
Steps to reproduce:1. Open user's attached project "IdleBeach.zip"2. Open "SampleScene"3. Notice that Text in the Canvas is displaye... Read more
[OpenGLES3] [URP] Editor crashes while compiling URP/Lit shader after sw...
-Editor crashes while compiling URP/Lit shader after switching Graphics APIs to OpenGLES3.-After the crash When opening the project ... Read more
[Adaptive Performance] All dropdowns buttons in Simulator do not respond...
All dropdowns buttons in Simulator do not respond when clicked on their header name. The dropdown buttons have to be clicked on drop... Read more
[UI] Clickable event called twice
UnityEngine.UIElements.Clickable click event is called twice.It leads to unexpected behavior with Visual Effect Graph for Collapse b... Read more
[Android] Keyboard doesn't show up when trying to input text in an Input...
Repro steps:1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields)2. Build and Run on an... Read more
Pressing the right arrow key on the root of a foldout skips the child el...
How to reproduce:1. Open any Unity project2. In the Hierarchy window, create two parent GameObjects with some children (so there are... Read more
[Terrain] MissingReferenceException is thrown on exiting Prefab mode aft...
MissingReferenceException is thrown on exiting Prefab mode after opening Add tree window in Terrain and focusing on the Add tree win... Read more
Impossible to create a R16G16B16A16_SNorm (or UNorm) Texture array
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Open the "SampleScene" Scene3. Enter the PlayMode Expected r... Read more
Crash on VFXPropertySheetSerializedComponent::ReadBackFromRuntime when o...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "TimeobjectSpawn_Particles"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor