Search Issue Tracker
Fixed
Votes
0
Found in [Package]
9.0.0-preview.13
Issue ID
1258022
Regression
No
Crash on VFXPropertySheetSerializedComponent::ReadBackFromRuntime when opening the Visual Effect Graph window
Reproduction steps:
1. Open user's attached project
2. Open scene "SampleScene"
3. In the Hierarchy, select "TimeobjectSpawn_Particles"
4. Double click on "TimeobjectSpawn_Particles" Visual Effect to open it in the Visual Effect Graph window
-- observe crash
Reproducible with: 2019.4.2f1, 2020.1.0b14, 2020.2.0a16
Could not test with: 2018.4.24f1 (errors)
Reproducible with package versions: 7.4.1, 9.0.0-preview.13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note:
Thanks for the repro project, in this specific case, the VisualEffect component contains an exposed property named "Color" which unexpectedly matches with Gradient exposed field, recreating the VisualEffect component from scratch should resolve this issue.
However, we fixed this in Unity editor code.
Fixed in 2021.1.0a7.
Resolution Note:
Fixed in 2020.2.0b14
Resolution Note:
Fixed in 2020.1.15f1
Resolution Note:
Fixed in 2019.4.17f1