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0
votes
Fixed

[IL2CPP] C# CLI DNS for IPv6 throws a SocketException in the player build

IL2CPP

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Jun 26, 2020

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Version/s: 2018.4, 2020.1.0b7, 2020.2

How to reproduce:1. Open user-submitted project (DNSTEST.zip)2. Open the SampleScene3. Enter Play Mode and see the Console window - ... Read more

0
votes
By Design

Frame Selected does not logically bound this prefab

Scene/Game View

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Jun 25, 2020

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Version/s: 2020.2.0a15

Look at the attached video "no_sense.avi".Doing "Frame Selected" on that object focused on bounds that are seemingly too large.Need ... Read more

0
votes
Won't Fix

[Hybrid Renderer] [OpenGLCore] Hybrid Renderer is broken on OpenGLCore

Package: DOTS Hybrid Renderer

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Jun 25, 2020

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Version/s:

This affects both Linux OpenGLCore (default graphics API) and Win OpenGLCore Steps:1. Download attached project OpenGLCorePinkHybrid... Read more

6
votes
Fixed

[Linux] Editor doesn't restore window scale when loading saved layouts

Linux

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Jun 25, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.1.0b13, 2020.2.0a4

How to reproduce:1. Create a new project2. In the Editor switch to the "Default" layout using the dropdown in the top right of the E... Read more

0
votes
Fixed

Prefab in subscene does not update after component script changes

Scripting

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Jun 25, 2020

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Version/s: 2020.2

Fixed for 2021.1 here:https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. Dow... Read more

0
votes
Postponed

Out of memory crash when repeatedly entering/exiting Play Mode while inc...

Mesh

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Jun 25, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open attached project "Case_1258637" and load Scene "SampleScene"2. Start repeatedly entering and exiting Play M... Read more

0
votes
Duplicate

[ShaderGraph] Property name does not sync with node after rename

Package: Shader Graph

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Jun 25, 2020

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Version/s:

Steps: 1. Download attached project (20200625_urp.zip)2. Change package manifest to local Graphics folder (9.x.x/release branch)3. O... Read more

0
votes
Won't Fix

[Android] NullReferenceException on Serialization.CodeGenerator.Call due...

Mono

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Jun 25, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

Reproduction steps:1. Open the user's attached project "XmlSerializeNullRef.zip"2. Build for Android Expected result: Scene displays... Read more

0
votes
Fixed

[Probuilder] Sample Runtime example throws errors on importing

Package: Probuilder

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Jun 25, 2020

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Version/s: 4.3.1

Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to r... Read more

0
votes
Fixed

[Scene Template] Scene menu type with long names get clipped in Project ...

Scene Template

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Jun 25, 2020

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Version/s: 2020.2.0a15, 2020.2.0a16

Scene menu type with long names get clipped in Project settings window. Refer the attached screenshot Steps to reproduce1) Create a ... Read more

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