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Editor hangs on "Application.Shutdown.CleanupMono" when exiting it and u...
How to reproduce: 1. Open the “Editor_SubScene_Exit_Freeze“ project 2. Open the “SampleScene” 3. Enable the “SubScene” in the Hie... Read more
Errors when importing the Entities package into a 2D project
Steps to reproduce : * create a new 2D project * go to Package manager * press Add package by name * type in com.unity.entit... Read more
InvalidOperationException spam when EntityManager.GetAllEntities is part...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Enter Play mode Expected result: There are no errors in the ... Read more
Entities Systems window does not display any indentation
How to reproduce: 1. Open the “Entities_System_Indentation_Bug“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Open the... Read more
'System.InvalidCastException' exception is thrown when using generics in...
How to reproduce: 1. Open the “Generic_Query_Bug” project 2. Open the “GenericQueryTest” script 3. Uncomment line 22 and save the... Read more
An uninformative "Burst internal compiler error: System.Exception: Error...
Reproduction steps: 1. Open the attached “SampleProject3.zip“ project 2. Observe the Console Expected result: Error is thrown w... Read more
"EntityQueryDescValidationException: EntityQuery contains a filter with ...
How to reproduce: 1. Open the attached project "WithDoubleFilterIssue.zip" 2. Enter Play Mode Expected results: No errors are t... Read more
"EntityQueryDescValidationExceptionError" is being thrown when creating ...
How to reproduce: 1. Open the “DuplicateComponentBug.zip” project 2. Wait for all background tasks to complete 3. Enter Play Mode... Read more
Entities window icons are affected by the Global Mipmap Limit value
How to reproduce: 1. Open the “Entities_Window_Icons_Bug” project 2. Open Entities Hierarchy window (Window > Entities) 3. Change... Read more
LOD Group Component Meshes do not change when the Scene view is closed
How to reproduce: 1. Open the “LOD_Bug” project 2. Open the “SampleScene” 3. Select the “2 by 3” Editor Layout 4. Enable the “LO... Read more
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