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[QualitySettings] "Lod Bias" should be spelled "LOD Bias"
LOD is an abbreviation and should be spelled with all caps. Repro steps:1. Open Unity.2. Go to Quality Settings3. LOD is spelled "Lo... Read more
When creating new empty project - Editor.log contains errors connected t...
Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce it u... Read more
Double click on audio sample preview while multiple editing cause NullRe...
NullReferenceException: Object reference not set to an instance of an objectUnityEditor.AssetImporterInspector.get_targetTitle () (a... Read more
[ui] Settings Integer mode InputField text with a negative value produce...
When setting the input field text value through script to a negative integer value whilst the input field is in integer content mode... Read more
Game view not rendering as Editor view and vice versa sometimes
Steps to reproduce:1. Download and open project "FadeExperiment"2. Open scene "Fade/Samples/UI"3. Play the scene4. Click the "Push B... Read more
[Multiplayer][MatchMaker] After changing "Max players per room" in "Mult...
This happens on both Staging and Production When changing "Max players per room" in "Multiplayer Configuration" - Editor still uses ... Read more
[Occlusion Culling][Portals][Scene] Portal visualization in Scene view l...
When "Portal" is enabled in the Occlusion Culling preview menu in scene view, it displays glitchy-looking triangles. Repro steps:1. ... Read more
[IL2CPP] Missing header error when trying to run
To reproduce:1. Open attached project (IL2CPP.zip)2. Build to iOS (or WebGL, etc.) (using IL2CPP scripting backend)3. Try to deploy ... Read more
[GearVR] Unity Splash screen hang then load
1) Download the attached project2) Revert your unity version to a Personal edition if not already in Personal edition (We need the u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed