Search Issue Tracker
Inconsistent capitalization and misaligned text in multiple query blocks...
Steps to reproduce:1. Create new Unity project2. In the Hierarchy's Search window, add a new query block Layers -> Default3. In S... Read more
[iOS] [Android] A lot of shader warnings spewed when building for mobile...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. In the “File > Build Profiles“, enable Develop... Read more
PolygonGeometry.CreatePolygons limits span length incorrectly.
Simply using `PolygonGeometry.CreatePolygons` reveals that if the `ReadOnlySpan<Vector2>` is longer than 8 vertices it incorre... Read more
Learning templates assets are missing in scene and not rendered upon ins...
How to reproduce: Create new HDRP project on 6000.4.0a3 Navigate in Project Browser, right click > Create > Visual Effects >... Read more
Project-wide Action Maps are disabled when Play mode setting is set to "...
Reproduction steps:1. Open the attached “IN-119060.zip” project2. Navigate to Project Settings > Editor > Enter Play Mode Sett... Read more
“Remove Unused Overrides” available on not loaded Scene and throws “Argu...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. In Hierarchy window right-click in SampleScene3. Select... Read more
Hierarchy v2 does not scroll up while draging an object
Steps to reproduce: Create a new project In hierarchy create a lot of objects to be able to scroll in the hierarchy window Try dragg... Read more
Adaptive Probe Volume occlusion edge is calculated incorrectly when view...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/bug1_incorrect_occlusion.unity“ Scene3. Open th... Read more
Sticky note cannot be assigned to a group after its assigned group has b...
Steps to reproduce: Import the attached VFX Delete 'Gruop' group Assign 'Sticky' sticky note to the 'Another group' group Actual res... Read more
“Importer(NativeFormatImporter) generated inconsistent result…” warning ...
Reproduction steps:1. Create a new Mixed Reality template project2. Observe the Console Actual result: {code:java}Importer(NativeFor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS