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Scaled Backgrounds List and dropdown text are enabled while Scaled Backg...
Reproduction steps:1. Create a new project2. Window > Analysis > IMGUI Debugger3. Click “<Please Select>” dropdown and s... Read more
[Terrain] Dynamic Shadow flickering on large terrains with small near plane
To reproduce the issue follow the steps:1. Open "Mars - The Base" project2. Open "Mars" Scene3. Build and run project with web playe... Read more
Different output with GameObject.SendMessage() when defined methods have...
Having such method sequence in class as showed below, SendMessage() always calls the method with no parameter, no matter what parame... Read more
[UNETServerDLL] BroadcastEvent arrives twice
Steps:1. Open attached project2. Run "ChatServer.exe"==>It broadcasts once in 3 sec3. Run "ClientGUI.exe"4. Press "Start Client" ... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more
[Graphics] Camera Clear flags slected "Don't clear" duplicates and inver...
Steps to reproduce:1. Download and open project "NewBug"2. Open "Main" scene3. Select Camera Clear Flags to "Don't Clear" Notice how... Read more
Point light shines unevenly at some directions when at high range
To reproduce:1. Open project "766498 repro.zip"2. Open the scene "Game"3. Zoom out so the whole plane is visible4. Observe that the ... Read more
[WebGL] build errors with benchmark project
-e: see title, it is the unity benchmark project, works well in 5.3.2 -repro:--1) get project from ono (/test-data/unity_bench2)--2)... Read more
ParticleSystem API should be consistent with using radians
1. What happenedParticleSystem API should be consistent with using radians. Currently, Particle.rotation uses Degrees. 2. How we can... Read more
[WebGL] IL2CPP exception when compiling to WebGL
Reproduction steps:1. Open project "benchmark2015"2. Build for WebGL--- Build will fail Full error message in edit Regression since:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version