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Transition delay is ignored when opacity is listed before scale in trans...
How to reproduce:1. Open the attached “IN-134445” project2. Open the scene “SampleScene”3. Enter Play mode4. Press the green "Toggle... Read more
"Export" menu item appears active in Project window while "Export Packag...
Steps to reproduce: Create a Unity project Go to a "Project" window Select any package Right-click and select "Export", which is dis... Read more
[Windows] Search window refreshes and first search result gets highlight...
Reproduction steps:1. Create a new project2. Click Search button in Editor top toolbar to open Search window3. Type anything in the ... Read more
Multi select is not handled correctly when exporting Packages in the "Pr...
Steps to reproduce: Create a Unity project Go to a "Project" window Select "Packages" Right-click and select "Create UPM Package..."... Read more
“Readme.asset” Asset elements are cut off in Search window Inspector Panel
Reproduction steps:1. Create a new project2. Create > Material3. Click “Global Search” button in Editor top toolbar to open Searc... Read more
[Linux] TMP Font Asset pop-up Window opens on the secondary monitor when...
Steps to reproduce: Make sure you have two monitors available for testing Set up secondary monitor to be position to the right of th... Read more
[Windows] “d3d12: Attempting to bind a NULL or empty texture. Perhaps t...
Reproduction steps:1. Create a new project2. Window > TextMeshPro > Import TMP Essential Resources3. Click “Import” button in ... Read more
Build Steps in Project Auditor show no Logs after project is built until...
Steps to reproduce: Create a new project using Universal 3D template Install Project Auditor package from the Package Manager Build ... Read more
Build Steps logs with Log Level icon show Duration as 0 instead of 00:00:00
Steps to reproduce: Create a new project using Universal 3D template Install Project Auditor package from the Package Manager Build ... Read more
GraphicsStateCollection docs don't mention requirements to use the SendT...
Steps to reproduce: read docs about how to send shader PSO tracing info back to editor in our docs [https://docs.unity3d.com/6000.0/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast