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Sprite is offset and distorted when using the Sprite Renderer Flip optio...
How to reproduce:1. Open the attached project named "Case_1275228"2. Open the SampleScene3. Switch to Game view and check if the sel... Read more
"Enable Full StackTraces" does not provide more details when encounterin...
Reproduction steps:1. Create an empty project2. Enable Full StackTraces3. Import the attached "DisposeTest.cs" Script and attach it ... Read more
[XR SDK][WMR] The back border is visible in Game window when Play mode i...
Reproduction steps:1. Open the attached project ("XR Plugin Testing.zip")2. Enter Play mode3. Open Game window Expected result: The ... Read more
Out of range [0;1] exceptions are thrown when Light Component Intensity ...
Reproduction steps:1. Open the attached project ("Test2020LightingBug.zip")2. Open "SampleScene" scene3. Enter Play mode Expected re... Read more
Prefab Component order in the Inspector window is reverted upon exiting ...
How to reproduce:1. Open user-submitted project (ReproPrefabComponentOrderBug.zip)2. Open the ReproScene3. Open 'RootPrefab' GameObj... Read more
ConfigurableJoint accuracy is reported to degrade quick as the distance ...
How to reproduce:1. Open user-submitted project (Temporal Gauss Seidel Bug.zip)2. Open the SampleScene3. Enter Play Mode4. Press the... Read more
[HLSLcc] Wrong atomic min/max parameter types
Reproduction steps:1. Open attached project "OpenGLCompute.zip"2. In Project window, open Assets/Repro.compute compiled code3. In Sc... Read more
Disconnecting and Reconnecting input device causes exception in InputUser
How to reproduce:1. Open the attached "InputUserDisconnect.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode -> p... Read more
Linux IL2CPP build fails when "clang" system package is not installed
How to reproduce:1. Create and open a new project2. Press Ctrl+Shift+B to open the "Build Settings" window3. In the "Build Settings"... Read more
[Android] Unity fails to update Android SDK if it is located in a path t...
Unity's fails to update Android SDK if it's located in a path that has spaces.This includes the default installation path for many u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS