Search Issue Tracker
Fixed in 2.3.1-preview.1
Votes
0
Found in [Package]
2.0.1
Issue ID
1275187
Regression
Yes
[XR SDK][WMR] The back border is visible in Game window when Play mode is active
Reproduction steps:
1. Open the attached project ("XR Plugin Testing.zip")
2. Enter Play mode
3. Open Game window
Expected result: The black border is around each HMD eye
Actual result: No black border visible
Reproducible with: Windows XR Plugin 2.0.1, 2.3.0 (2019.4.10f1, 2020.1.6f1, 2020.2.0b3)
Not reproducible with: Windows XR Plugin 1.0.0-preview.9 (2019.4.10f1)
Could not test with: 2018.4.27f1 (XR SDK not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note (fix version 2.3.1-preview.1):
Fixed with 2.3.1-preview.1