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Editor freezes on cleanup mono after building the player when exiting af...
Reproduction steps:1. Open attached project ("case_1275303-client") in File Explorer2. Open the "build-android-exe-full.bat" file an... Read more
[Shader Graph] Models are distorted in Main Preview windows
Models are distorted in Main Preview windows Steps to Repro: 1. Create a new project in URP or HDRP Template2. Upgrade the SRP to 10... Read more
Errors are thrown in the Console log when a Layout Group Component is ad...
How to reproduce:1. Open the attached "1275289_TMPInputfield.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Enter s... Read more
All open Memory Profiler Snapshots get displayed as closed when one of t...
How to reproduce:1. Create a new project2. Import the Memory Profiler from the Package Manager3. Open the Memory Profiler window (Wi... Read more
Linux Editor crashes at "gtk_fixed_get_type" when opening a project with...
How to reproduce:1. Open the user attached project(New Unity Project.zip)2. Observe the crash Reproducible with: 2019.3.0a2, 2019.4.... Read more
Memory Profiler Snapshot name doesn't get highlighted when selecting the...
How to reproduce:1. Create a new project2. Import the Memory Profiler from the Package Manager3. Open the Memory Profiler window (Wi... Read more
[window layout] cannot load editor layout, stuck in infinite loop of "fa...
steps to repro:1a. copy the attached "corrupted" LastLayout.dwlt into ~/Library/Preferences/Unity/Editor-5.x/Layouts/default/ (or wi... Read more
[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...
Reproduction steps:1. Open customer's attached project in "NUPforUnityLatest2018.zip"2. Build the project for iOS3. Deploy the proje... Read more
[Scene Template] "Layout update is struggling" error thrown continuously...
1. On creating "Scene Template" in the Project window causes the Editor to throw "Layout update is struggling to process current lay... Read more
uGUI causes Internal: JobTempAlloc has allocations that are more than 4 ...
Steps to reproduce: 1. Create an empty scene2. Add a uGUI Text element into Hierarchy3. Go into playmode Actual result: Console will... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS