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The selection changes when the parent item is toggled if a child item is...
How to reproduce:1. Open the attached project "TreeView_Expand_SelectionChanged.zip"2. Open BugReport>TreeView3. Expand the toggl... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more
Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more
NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more
After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more
The "Properties..." option is exposed to users when right clicking an em...
Steps to reproduce: Create or open any Project Either in Project Settings or in a Game Objects Components in the Inspector, find an ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size