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[Terrain Tools] Terrain Settings: Resizing creates gaps between terrains
Repro: Have a scene with some connected terrains.Load up the settings of these terrains in the Terrain Toolbox: Terrain Settings tab... Read more
[UIElements] Property field's status is not updated when reverting their...
How to reproduce:1. Open the user's attached "UI Elements Bugs.zip" project2. Open the "SampleScene" Scene3. Select the "Test Object... Read more
Create Objects at Origin property is not visible in the Preferences/Gene...
How to reproduce:1. Open the attached "sandbox - Unity 2020.2.zip" project2. Navigate to Edit/Preferences3. In the Search Box, type ... Read more
[Android] Loading the Viking Village scene takes a couple of minutes
Steps to reproduce:1. Get the URP project from https://github.com/Unity-Technologies/VikingVillage/tree/master (use the master branc... Read more
[GraphView] Edges connected to StackNodes do not keep the shape of the N...
1. Open the attached project from "case_1276108-VersionGraph_2019.4-2.zip"2. Expand "Packages" in Project Browser and double click "... Read more
[Input System] Control Schemes are not resolved when copying bindings be...
Reproduction steps:1. Open the attached project ("Case_1276106-ActionCopying.zip")2. Create a ".inputactions" asset with one action ... Read more
[Linux] Unable to make Linux build when Linux build supports IL2CPP and ...
"Build" and "Build and Run" appears disabled when both Mono and IL2CPP Linux build supports are installed and IL2CPP is set as Scrip... Read more
[WebGL1.0] LineRenderer lines are distorted/blurred when using WebGL 1.0...
How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Go to the Build Settings (File->Build Settings)3. Swi... Read more
[Memory Profiler] List of Snapshots is sorted alphabetically on domain r...
How to reproduce:1. Open the attached '1276092.zip' project2. Open Window>Analysis>Memory Profiler window3. In the Memory Prof... Read more
[Probuilder] Action Tab goes out of bounds of UV Editor Window and doesn...
The 'Actions' Tab goes out of bounds of the UV Editor Window and doesn't retract on resizing the said Tab using the double-headed ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS