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An error directs to a wrong line in the script when the error is thrown ...
How to reproduce:1. Open user's attached "arrayerror" project2. Open the "SampleScene" Scene3. Enter the Play Mode Expected results:... Read more
Device simulator package breaks when UI Toolkit package is imported in t...
Steps to reproduce:1. Open the attached project "Case_1278014"2. Notice the "Device simulator" related error in the console Expected... Read more
[Mac] Shader Compiler crash on GfxDeviceMetalBase::CommonDrawSetup when ...
How to reproduce:1. Open the project attached by the user Reproducible with: 2019.4.17f1, 2020.1.11f1, 2020.2.0b9, 2021.1.0a5 First ... Read more
[Mac] OnApplicationFocus not triggered when calling Social.ShowAchieveme...
How to reproduce:1. Open user-submitted project (GameCenterTest.zip)2. Build and run for MacOS Standalone3. Sign in to Game Center i... Read more
[iOS] Sign in with Apple is added to the Unity-iPhone instead of UnityFr...
Reproduction steps:1. Download and open the attached "AppleSigninCrash" project2. In the toolbar, press "File" > "Build Settings.... Read more
Material SetInt and GetInt methods are not precise when large values are...
How to reproduce:1. Open the attached project named "Material_SetInt"2. Open the Main Scene3. Enter Play mode4. Observe the output f... Read more
[Shader Graph] NullReferenceException error is thrown on renaming proper...
NullReferenceException error is thrown on renaming properties in blackboard window at the time creating a property. Steps to repro:1... Read more
[HDRP] UI layout errors when selecting a scene template
Tested with 2020.2.0b2 + HDRP/staging (48e2879) Steps to reproduce:0) Install HDRP, run the wizard1) Select Tall Layout in Window-&g... Read more
[GraphView] Layout update is struggling to process current layout when u...
Reproduction steps:1. Create an HDRP Project2. Set UI Scale to 125% and restart the Editor3. Create Visual Effect Graph4. Create a N... Read more
Resolution isn't saved and changes to monitor resolution when opening pl...
How to reproduce:1. Open the attached "1277983 repro" project2. Build and Run the project3. Press the "E" key on the keyboard4. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS