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[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more
Unable to parse file error is thrown when importing specific Prefab
Reproduction steps:1. Create new empty Project2. Import attached Prefab "CorruptedPrefab"3. Try to open the imported Prefab Expected... Read more
[MacOS] Mouse input gets interrupted when changing values in inspector b...
Steps to reproduce: 1. Create new project using 3D template2. Add cube to the scene and select it3. In inspector, try changing any v... Read more
OnAssignMaterialModel PostProcessor is called only once when Reimporting...
Reproduction steps:1. Open the attached project "OnAssignMaterialModelBugReport.zip"2. In the Project window under "Assets/Datas" ri... Read more
Changing the Profiler Frame Count size doesn't affect the data loading t...
How to reproduce:1. Open the attached project (case-1280961.zip)2. Open the Profiler window (Window -> Analysis -> Profiler)3.... Read more
Color from the 'Ambient Color' Color Picker doesn't match the actual Amb...
How to reproduce1. Open the attached 'case_1280918.zip' project2. From the 'Scenes' folder open 'SampleScene'3. Open the Lighting wi... Read more
Adding/removing components expands collapsed components view in the Insp...
How to reproduce1. Open the attached '1280892.zip' project2. From the 'Scenes' folder open 'SampleScene'3. In the hierarchy window s... Read more
Default Button Press Point in the Input System Package settings is not u...
How to reproduce:1. Open the user's attached "PressPointTest" project2. Enter Play Mode3. Slowly press down the Right Trigger of you... Read more
[2D] Tiles overlap each other when moving mouse while Tile Palette optio...
How to reproduce:1. Open attached "case1280833" and scene "SampleScene"2. In the upper left menu bar select Window -> 2D -> Ti... Read more
Error when creating lots of SubScenes with lots of objects
Loading Entity Scene failed because the entity header file couldn't be resolved Reproduction steps:1. Open attached project "SubScen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS