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1
votes
By Design

[UAAL] [iOS] Application.Unload() does not free up memory

iOS

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Sep 29, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.1.0a13, 2020.2

Reproduction steps:1. Open customer's attached project in "UnityProject.zip"2. Build and Deploy to an iOS device3. In Xcode open the... Read more

0
votes
Fixed

Undoing RegisterCreatedObjectUndo always changes the name of redo to "Cr...

Scripting

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Sep 29, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b2, 2021.1

How to reproduce:1. Open attached project "Bugs.zip"2. Open "Scene" scene3. Select "Script" GameObject4. Click on the "Create" check... Read more

0
votes
Fixed

[Android][IL2CPP]CustomRenderTexture does not render on Android devices ...

Android

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Sep 29, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2.0a21

Reproduction steps:1. Open the attached user's project "CustomRenderTexture.zip"2. Switch the Platform to Android3. There are two Sc... Read more

0
votes
Postponed

UnityEvent removes 'set_' from method name when selecting methods in the...

uGUI

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Sep 29, 2020

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Version/s: 2018.4, 2019.4.11f1, 2020.2

How to reproduce:1. Open the attached '1281399.zip' project2. Open the 'SampleScene' Scene3. In the Hierarchy window select 'Canvas'... Read more

0
votes
Not Reproducible

Creating ASTC with new Texture2D(res, res, TextureFormat.ASTC_4x4, true)...

Texture

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Sep 29, 2020

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Version/s: 2019.3.14f1, 2019.4, 2021.1

How to reproduce:1. Open the attached "asthdrImporter2019.zip" Project2. Click on "Lightmap-0_comp_dir" file in the Project view3. P... Read more

0
votes
Fixed

Creating AssetBundle containing custom assets with meshes crashes the ed...

Mesh

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Sep 29, 2020

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Version/s: 2020.2.0a14, 2020.2.0b4, 2021.1

Reproduction steps:1. Open attached project "freshtest_2.zip"2. In Editor Menu, click Test -> Create Bundle3. Observe Editor Expe... Read more

0
votes
Fixed

Non deterministic animation data loading from assetsbundle composed of m...

Addressable Assets

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Sep 29, 2020

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Version/s: 2019.4, 2019.4.7f1, 2021.1

Reproduction steps:1. Open attached project "AssetBundle.zip" and scene "testScene"2. In Project window, open Assets/NewBehaviorScri... Read more

0
votes
By Design

.unity-button 'font-size' in 'default.uss' cannot be overriden in custom...

UI Toolkit

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Sep 29, 2020

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Version/s: 2020.1.6f1, 2020.1.9f1, 2020.2.0b7

Reproduction steps:1. Open attached project "Multile Style Sheets.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Notice the fon... Read more

0
votes
Fixed

The items of Reorderable list are not expanded/collapsed when using righ...

Inspector Framework

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Sep 29, 2020

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Version/s: 2020.2, 2020.2.0a13, 2020.2.0b4

How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open 'SampleScene'3. In the Hierarchy window select ... Read more

0
votes
By Design

[URP] GPU instanced meshes are divided into two or four meshes depending...

Package: Scriptable Render Pipeline Universal

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Sep 29, 2020

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Version/s: 10.0.0-preview.26

Reproduction steps:1. Open attached project "InstancingTest.zip" and scene "120-left"2. Enable Frame Debug3. In Frame Debug window, ... Read more

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