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Jobs Debugger causes crash when running on an Nvidia GPU
Reproduction steps:1. Open user attached project "sky"2. Make sure Jobs Debugger is enabled3. Press Play4. Create a map Expected res... Read more
Editor freezes when importing large asset from Package Manager
Steps to reproduce:1. Open a new Unity project2. Download a big asset set from AssetStore using the Package Manager (i.e. "AllSky - ... Read more
The "Everything" option in EnumFlagsField is not overridden with unsigne...
How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more
enum of type uint acts as int when serialized with SerializedProperty.in...
How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more
The 'Mute' transition flag in the Sub-State Machine gets ignored after s...
How to reproduce:1. Open the attached '1282801.zip' project and open the 'Test' Scene2. Open the Animator window ( Window > Anima... Read more
Unity crashes when opening project with corrupt ArtifactFB file
How to reproduce:1. Download and open the project (https://drive.google.com/file/d/1srpz4YBrVtle2RB8am8PNXFzuQagXrAY/view?usp=sharin... Read more
[HDRP] Sample scene has missing scripts as Cinemachine is used but the p...
Sample scene of HDRP has missing scripts for Cinemachine as the package is not installed by default for the template. Refer the atta... Read more
MeshCollider doesn't warn when setting an invalid mesh (with <3 vertices...
How to reproduce:1. Open the user's attached project("Telekinetic Shooter.zip")2. Enter Play mode Expected results: Helpful error de... Read more
[iOS 14][Metal] Application stucks on splash screen and 'XPC_ERROR_CONNE...
How to reproduce:1. Open the attached 'ios_long_startup.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and ... Read more
[IMGUI] Reference Icon overlapped with Preset Manager text on decreasing...
Reference Icon overlapped with Preset Manager text on decreasing the width of the Project Settings window Steps to Repro: 1. Create ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS