Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
preview.11 - 0.2.7
Issue ID
1282831
Regression
No
Jobs Debugger causes crash when running on an Nvidia GPU
Reproduction steps:
1. Open user attached project "sky"
2. Make sure Jobs Debugger is enabled
3. Press Play
4. Create a map
Expected result: Map is generated and the game is playable
Actual result: The game crashes a few seconds after the world is generated
Reproducible with: preview.11 - 0.2.7 (2020.1.11f1, 2020.2.0b9)
Could not test with: preview.3 - 0.2.8 - preview.13 - 0.2.10 (2018.4, 2019.4, 2021.1) (Compiler errors)
Notes: Tested on 2 Nvidia GPU's:
NVIDIA GeForce GTX 1080
NVIDIA GeForce GTX 1050Ti
And 1 AMD GPU:
AMD Radeon (TM) Pro WX 9100
No crash when running on AMD GPU
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Add comment