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[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...
How to reproduce:1. Download and open project 'refreshRate.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe Console outpu... Read more
Color of the Prefab preview icon is not updated when color of the Materi...
How to reproduce:1. Open attached "case_1284853" and SampleScene scene2. In the project window, select the Material3. In the Inspect... Read more
Incorrect/mismatched defines in Editor code
Looks like we have incorrect defines on a few 2020 versions. UNITY_2020_1_OR_NEWER is NOT defined on 2020.1.xUNITY_2020_OR_NEWER is ... Read more
[Tree Creator] Defaults to an uncompiled shader in URP project
The Tree Creator does not appear to work with URP -- the shader fails to compile. Read more
[IL2CPP] NotSupportedException is thrown in Build when using JsonDotNet ...
How to reproduce:1. Open the attached project (JsonDerp.zip)2. Go to File -> Build Settings3. Make sure to include the 'SampleSce... Read more
Can't toggle/select multiple stacked Markers
You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more
Can't select Maker that is on a clip
You can no longer select a Marker that is over a clip. Clicking the Marker always selects the clip. repro:(open project and test sce... Read more
Editor locks up when applying a material to a prefab in isolation mode a...
When editing a prefab in isolation, if you rename the prefab and then immediately drag + drop a material onto it in scene view, the ... Read more
[Texture] ArgumentException thrown when Custom Render Texture is exporte...
On exporting Custom Render Texture from its preset then it causes the editor to throw ArgumentException, Refer attached video. Steps... Read more
sRGB format is not supported with the 'Gamma' Color Space when the Main ...
How to reproduce it:1. Create a new 3D project2. In the Hierarchy view select the 'Main Camera'3. Go to the Inspector view > Came... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor