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0
votes
Won't Fix

Floating Point Precision degrades when Burst Compilation is enabled

Package: Burst

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May 31, 2023

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Version/s: 1.8.4

How to reproduce: 1. Open the attached Project "burstTest" and load Scene "SampleScene" 2. In the Hierarchy, select the "Bug Test"... Read more

0
votes
Fixed

Errors about $BurstDirectCallInitializer.Initialize() in windows standal...

Package: Burst

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Nov 17, 2021

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Version/s: 1.6.2

Burst fails compiling a method in the attached project. It's probably caused by having a nested private class that contains a direct... Read more

0
votes
Fixed

"Burst error BC1042: The managed class type `System.IntPtr` is not suppo...

Package: Burst

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Jun 27, 2024

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Version/s: 1.8.10, 1.8.13, 1.8.16

Reproduction steps: 1. Open the “ReproProject“ project 2. Observe the Console window Expected result: No errors are thrown in t... Read more

0
votes
Fixed

[Burst] "Unexpected error while processing instruction" error when burs...

Package: Burst

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Jul 19, 2019

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Version/s: preview.11 - 0.2.4

Steps to reproduce: 1. Open user-supplied project 2. Enter Play mode Expected: no errors in the Console window Actual: errors appe... Read more

0
votes
Active

[Burst] Low performance when using AMD Ryzen CPUs

Package: Burst

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Oct 01, 2024

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Version/s: 1.8.18

Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Window > General > Test Runner 3. Run all “Hitting_The_Wall“... Read more

1
votes
Fixed

Burst does not recompile Scripts when they have been compiled once before

Package: Burst

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Jun 27, 2022

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Version/s: 1.6.6, 1.7.3, 1.8.0-pre.1

Reproduction steps: 1. Open the attached project 2. Open the "Procedural Mesh.unity" Scene located in the /Assets/Scenes folder 3. M... Read more

0
votes
Won't Fix

Entering Play mode in an empty scene takes longer when the Burst package...

Package: Burst

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Dec 15, 2023

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Version/s: 1.8.11

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play mode ... Read more

0
votes
Fixed

[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...

Package: Burst

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Aug 04, 2020

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Version/s:

This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more

0
votes
By Design

Mixing types in string interpolation causes BC1345

Package: Burst

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Jul 04, 2023

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Version/s: 1.8.7

String interpolation works when using like types, but not when mixing.   {code:java} [BurstCompile] static public void AnyAmou... Read more

1
votes
Fixed

[Burst] Internal compiler error while processing function `System.Void B...

Package: Burst

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May 31, 2018

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Version/s: 0.2.4-preview.7

To reproduce: 1. Download attached project "BurstBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Press Jobs > Burst Inspe... Read more

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