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[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Contr...
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Control Point height. Repro steps: - Open attached project, Asse... Read more
Shape of PolygonCollider2D doesn't update when Sprite Shape contains ver...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "ReproScene" (Assets/Scenes/ReproScene.unity) 3. In the Hiera... Read more
[Packman] No meta file error is thrown on installing 2D SpriteShape package
No meta file error is thrown on installing 2D SpriteShape package Steps to Reproduce: 1. Create a new Project 2. Window > Package... Read more
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Ass...
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Assembly called from managed code directly" error If the user ... Read more
[2d][SpriteShape][LWRP 2D Renderer] SpriteShape Renderer does not work w...
[2d][SpriteShape][LWRP 2D Renderer] SpriteShape Renderer does not work well with LWRP 2D Rendere How we can reproduce it using the... Read more
Error “A Native Collection has not been disposed, resulting in a memory ...
Steps to reproduce: 1. Open the user’s project 2. Open the “SampleScene” Scene 3. Make any change in the Scene (e.g., make a Game... Read more
[2D][Sprite Shape] Having secondary normals on edge sprite variant cause...
[2D][Sprite Shape] Having secondary normals on edge sprite variant causes lighting issues on other variants Repro steps: - Open def... Read more
Editor constantly refreshes when a Prefab with Sprite Shape Controller a...
How to reproduce: 1. Open attached project "spriteShapeTest.zip" 2. In the Project window, go to Assets and select "test" Prefab 3. ... Read more
SpriteShapeProfile Corners fields disappear when a field above has been ...
How to reproduce: 1. Open the attached project (SpriteShapeProfileTest.zip) 2. In the Project window, in the Assets folder, select t... Read more
[2D][SpriteShape] SpriteShape Bounding Box does not take into account ce...
SpriteShape Bounding Box does not take into account certain vertices. Hence it gets culled even if some parts of the SpriteShape is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker