Search Issue Tracker
Fixed in 7.0.0
Fixed in 3.0.17, 5.1.4
Votes
0
Found in [Package]
2.1.0-preview.6
Issue ID
1346430
Regression
Yes
All open Scenes get dirty when editing a SpriteShape Spline
How to reproduce:
1. Open the user's attached project
2. In the Hierarchy select 'Open Sprite Shape'
3. In the Inspector select 'Edit Spline'
4. Edit the Spline shape
5. Observe the Hierarchy
Expected result: The 'OtherScene' doesn't get dirty
Actual result: The 'OtherScene' gets dirty
Reproducible with: 2D SpriteShape 2.1.0-preview.6 (2019.3.0a7), 3.0.16 (2019.4.28f1), 6.0.1 (2020.3.13f1, 2021.1.14f1), 7.0.0-pre.3 (2021.2.0b2, 2022.1.0a1)
Not reproducible with: 2D SpriteShape 1.0.14-preview.2 (2018.4.36f1), 2.1.0-preview.2 (2019.3.0a7)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 7.0.0):
A fix for this issue is fixed on Unity 2022.1.0a10 and above with 2D Sprite Shape 7.0.0 package and above
Resolution Note (fix version 7.0.0):
A fix for this issue is available on Unity 2021.2.0b13 and above
Resolution Note (fix version 5.1.4):
Fixed in: 2020.3.17f1
Resolution Note (fix version 3.0.17):
A fix for this issue is available on Unity 2019.4.31f1 and above with 2D SpriteShape package 3.0.17 and above