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“Open XR Package Settings.asset” file is modified when "FeatureHelper.cs...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. In the Menu bar, press “XR Order Bug” and select “Feature Help... Read more
[Quest 2] Input field selected state getting stuck when dragging and sel...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/KeyboardTestingScene.unity” Scene 3. Swi... Read more
[Quest 2] Quest 2 enters the black screen when exiting the Play Mode
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “SCENE_PATH” Scene 3. Connect Quest 2 with Oculus Link ... Read more
VR Headset eye view is at floor level when entering Play mode
Reproduction steps: 1. Open user attached project "HeadStuckInFloor.zip" 2. Open the "RenderTextureBug" scene (Assets > DVT_UNIT... Read more
XR_ERROR_RUNTIME_FAILURE on Hololens 2
All the Hololens2 xr.xrautomated tests are currently failed and throw this error in the player.log: {code:java} 2024-03-03T22... Read more
[Quest] Error “XRStats::SetStatFloat failed. Stats queue full! Stats for...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Connect the ... Read more
[Quest] Render Texture memory increases when frequently turning the VR s...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/XR Interaction Toolkit/2.5.2/Starter Ass... Read more
[OpenXR] Editor crashes when changing eyeTextureResolutionScale in Play ...
Steps to reproduce: 1. Open the attached user's project "RenderScaleCrashTest.zip" 2. Connect Oculus link with Quest 2/3 3. Make ... Read more
[Quest] Player crashes at launch when built with OpenXR and Meta store-c...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch platform to Android (File > Build Settings > Android > Swit... Read more
[Quest] Editor crashes on UnityEngine.SubsystemBindings:DestroySubsystem...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/_RaZum/HandMeshTest.unity” Scene 3. In the Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture
- BRG picking skips BatchDrawCommandProcedural when selecting the GameObject in the scene