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Unity Editor crashes when building a scene that has a Game Object with T...
How to reproduce:1. Open attached "case_1286422.zip" project2. Build Scenes/SampleScene scene Expected result: Build is completedAct... Read more
[GPU PLM] Fallback to CPU PLM with various Open_CL errors when moving th...
Steps to repro:1. Pull the Sponza HDRP project: https://ono.unity3d.com/test-data/gi-tests/SponzaHDRP and sync to the revision 9ffcf... Read more
Modified Component option is not in the Component context menu when chan...
How to reproduce:1. Open a new project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Parti... Read more
Analytics spams error console when it cannot connect
To reproduce: 1. Disconnect internet or block access to config.uca.cloud.unity3d.com/cdp.cloud.unity3d.com;2. Create an empty Unity ... Read more
Custom Scriptable Object's property doesn't get deleted when pressing Sh...
Reproduction steps:1. Open the user's attached project "PropCleaningBug.zip"2. In the Project window select Assets/New Custom Script... Read more
Assertion failed on expression errors when switching shared mesh rapidly
Reproduction steps:1. Open user's attached project "Bug.zip" and scene "Scene"2. Enter Play Mode3. Observe Console window Expected r... Read more
[URP] [Post Processing] Cinemachine post processing extension doesn't wo...
Steps To Reproduce:1. Create a new project2. Window > Package Manager > Import URP3. Window > Package Manager > Import P... Read more
New Lighting Settings wipes the settings in the Lighting Window
How to reproduce Open PixarKitchen ProjectOpen the PixarKitchen SceneOpen Lighting window.Tweak settings like filtering, bounces, re... Read more
[Mac] Shader graph property is duplicated after undergoing a "Reimport A...
Steps to reproduce:1. Open the attached project "ShaderGraphTest.zip"2. Open DiceGirl.mat using a text editor3. Search for keyword "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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