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0
votes
Fixed

[Linux] EndLayoutGroup error is thrown on clicking "Material" Shader Dro...

Linux

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Oct 26, 2020

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Version/s: 2021.1.0a2

On clicking "Material" Shader Dropdown in the Inspector window then it causes editor to throw EndLayoutGroup error, refer to the att... Read more

29
votes
Fixed

Double-clicking a script in the Inspector window does not open the Exter...

Inspector Framework

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Oct 26, 2020

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Version/s: 2019.4.13f1, 2021.1.0a2

How to reproduce:1. Create a new Unity project2. Create a new script and attach it to any GameObject3. In the Inspector window doubl... Read more

0
votes
Fixed

[SRP Core] Console fills up with errors when importing Core RP Library p...

Package: Scriptable Render Pipeline Core

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Oct 26, 2020

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Version/s: 11.0.0

How to reproduce:1. Create a new Unity 3D project2. Download Unity's SRP from GitHub (For example: https://github.com/Unity-Technolo... Read more

0
votes
Fixed

[Android 5.0] I/O performance (Resources.Load) 10-30x slower on some And...

Mobile

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Oct 26, 2020

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Version/s: 2019.3.0a3, 2019.4, 2019.4.13f1, 2020.2, 2021.1

The following code takes 10x more time on some Android 5.0.x devices. var sw = new Stopwatch();const int count = 30;textures = new T... Read more

2
votes
Fixed

Crash on block_remove when picking color for Sprite Renderer with pipette

IMGUI

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Oct 25, 2020

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Version/s: 2019.4.13f1

How to reproduce:1. Open project "Monopoly Idle.zip"2. Select "Background" or "GameBackground" GameObject3. In Inspector, Select pip... Read more

0
votes
Fixed

Error is thrown when entering the Play Mode while Inspector and Tile Pal...

2D

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Oct 25, 2020

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Version/s: 2020.1.10f1, 2020.2.0b8, 2021.1, 2021.1.0a2

How to reproduce:1. Open the attached "1287664" project2. Open the Scene "SampleScene"3. Make sure the Inspector window is visible (... Read more

0
votes
Fixed

HDRP Wizard displays an Issue with Runtime resources after Populate / Re...

Package: Scriptable Render Pipeline HD

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Oct 25, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Create a new HDRP Template project2. Click Window -> Render Pipeline -> Render Pipeline Wizard3. Click the... Read more

0
votes
Fixed

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

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Oct 25, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce:1. Load "Sample Scene"2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "Do... Read more

0
votes
Fixed

[ECS] Physics stop simulating when all PhysicsCollider in the scene are ...

Package: Unity Physics

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Oct 24, 2020

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Version/s: 0.5.0-preview

How to reproduce:1. Open attached project "1287541.zip"2. Open "PhysicsTest" Scene3. Play Expected result: Cube entity keeps falling... Read more

0
votes
Duplicate

Crash on RtlUserThreadStart when generating lighting with SketchUp file ...

Progressive Lightmapper

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Oct 24, 2020

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Version/s: 2019.4, 2020.1, 2020.1.10f1

How to reproduce:1. Open attached project "HDRP test03.zip"2. Open "SampleScene" scene3. Generate Lighting in Lighting Window Expect... Read more

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