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0
votes
Fixed

[HDRP] Volume option disappears along with NullReferenceException on ass...

Package: Scriptable Render Pipeline HD

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Nov 03, 2020

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Version/s: 10.1.0

Volume option disappears along with NullReferenceException on assigning Camera value in Render Pipeline Debug. Steps to repro:1. Cre... Read more

0
votes
Fixed

In the static flag dropdown menu checkmark icon next to "Everything" doe...

IMGUI

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Nov 03, 2020

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Version/s: 2021.1.0a2, 2021.1.0a4

Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Open Static Dropdown me... Read more

0
votes
Fixed

Disabling all static flags for an object shows static checkmark as enabled

IMGUI

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Nov 03, 2020

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Version/s: 2021.1.0a2, 2021.1.0a4

Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Set object to static by... Read more

3
votes
Fixed

IL2CPP stack trace does not match MONO scripting back end when async/awa...

IL2CPP

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Nov 03, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b9, 2021.1

Reproduction steps:1. Open the attached project ("2019Repro.zip")2. Open the "SampleScene" scene3. Enter Play mode and press a butto... Read more

0
votes
Fixed

[Mac] maxTessellationLevel cannot be changed for Metal

Metal

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Nov 03, 2020

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Version/s: 2019.4, 2019.4.11f1, 2020.2, 2021.1

Steps to reproduce:1. Open the project attached by the user2. Open scene "SampleScene"3. Enter Play mode Expected results: Max Tesse... Read more

0
votes
Fixed

Additional Vertex Streams field is cleared after opening another Scene a...

Package: Polybrush

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Nov 03, 2020

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Version/s: 1.0.2

How to reproduce:1. Open the attached '1289851.zip' project2. Open the 'Test1' Scene3. In the Hierarchy window select the 'Cube' obj... Read more

0
votes
Fixed

GICache over max size is not reduced and Warnings are spammed in the con...

Progressive Lightmapper

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Nov 03, 2020

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Version/s: 2018.4, 2019.4.14f1, 2021.1

How to reproduce:1. Create a new Project2. Make sure GiCache size in the Preferences is set to 4 GB max size3. Download cache file f... Read more

0
votes
Duplicate

High memory usage in the Editor when using Vulkan with HDRP

Package: Scriptable Render Pipeline HD

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Nov 03, 2020

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Version/s: 12.0.0

How to reproduce:1. Open any HDRP project or create a new HDRP project2. Switch Graphics API to Vulkan3. Open Task Manager and inspe... Read more

16
votes
Fixed

[Profiler] "GetInt is not allowed error" is thrown when entering the Pla...

Profiling

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Nov 03, 2020

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Version/s: 2019.4.14f1, 2020.1.12f1

How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. In the Profiler controls section c... Read more

0
votes
Fixed

Particle System doesn't get rendered into a Texture when using a Command...

Visual Effects - Legacy

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Nov 03, 2020

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Version/s: 2019.4, 2019.4.12f1, 2021.1

How to reproduce:1. Open the user's attached "URPCommandBufferParticle.zip" project2. Open the "TestScene" Scene3. Enter Play Mode4.... Read more

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