Search Issue Tracker
InvalidOperationException when using SortJobDefer
Reproduction steps:1. Open the attached “IN-113877_Repro“ project2. Make sure Burst compilation is enabled (Jobs > Burst > Ena... Read more
Reflection Probe Box Projection Bounds flicker/reset position every fram...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Reflection Probe (GameObject > Light ... Read more
"Analyze Import Process" button misaligned in Import Activity window
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Import Activity window (Window → Analysis → ... Read more
"Volumetric Clouds Combine" pass breaks rendering due to incorrect resou...
Steps to reproduce: 1. Start a new HDRP sample project 2. Create a new Outdoor scene (Ctrl/Cmd+n) 3. Observe render loop breaking Re... Read more
Local Volumetric Fog icon in the Inspector window is hardly visible whe...
Steps to reproduce:1. Create new project using empty HDRP Template2. Make sure Editor theme is set to Light3. Create Local Volumetri... Read more
Preset Manager label/title uses dark theme UI in Light Theme
Steps to reproduce: Create a new Unity project Ensure the Editor is set to Light Theme Go to Edit → Project Settings Select the Pres... Read more
Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap V...
Steps to reproduce:1. Create new Unity project (use URP empty project)2. Make sure Editor theme is set to Light3. In Hierarchy windo... Read more
Mesh wireframe is difficult to see in Baked Lightmap Viewer window when ...
Steps to reproduce:1. Create new Unity project (use URP empty project)2. In Hierarchy window create Plane GameObject3. Open Lighting... Read more
[Android] Burst Compiler fails during linker stage when Stack Protector ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for Android Expected result: Build does not... Read more
Pixelated lens icon in the Search window
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left