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[UDP] NullReferenceException thrown on Unlinking project in the Service ...
When UDP Client is generated and Unlink Project from Service Settings window causes the editor to throw NullReferenceException, Refe... Read more
[IAP] Purchasing MigrationCleanupTooling window title is not user friendly
The title given to the MigrationCleanupTooling window is "UnityEditor.Purchasing.MigrationCleanupTooling"Which is not user friendly,... Read more
[HDRP] CustomPass memory leak on interaction with CustomPass in inspector
Reproduction steps:1. Open attached project "HDRPCustomPassLeak.zip" and scene "CustomPass"2. In Hierarchy window, select "VM_Custom... Read more
[Android][Windows] Getting "Unable to install additional SDK" when Java ...
To reproduce:1. Make sure that Unity is installed in a directory that requires admin rights to edit e.g. C:/ disk2. Run this command... Read more
[URP][GLES3][Particles] Particles randomly appear in the top of the scene
Steps to reproduce:1. Open the attached project or download the project from https://github.com/Unity-Technologies/2d-rpg-demo2. Bui... Read more
[XR][Vulkan][Quest] App crashes on launch
Repro steps:1. Create a new project2. Switch build target to Android and add XRSDK3. Switch Graphics API to Vulkan4. Build and Run o... Read more
[Shader Graph] Preview window of Sample Texture 2D Array node is misaligned
[Shader Graph] Preview window of Sample Texture 2D Array node is misaligned. In the Shader Graph Editor window Preview window of Sam... Read more
[Shader Graph] Errors section in the Inspector window flickers on clicki...
[Shader Graph] Errors section in the Inspector window flickers on clicking the Save asset button. In the Inspector window Errors sec... Read more
[Mobile] Resources.Load performance regression when (LZ4/LZ4HC) Compress...
How to reproduce:1. Open the attached "resources-load-slow.zip" Project2. Build it on the trunk and run It on an android device3. No... Read more
Closing the HDRP Wizard menu causes a FormatException Error to appear in...
After closing the HDRP Wizard window the below error is logged to the console FormatException: Input string was not in a correct for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS