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Hierarchy V2 search filters go outside search field bounds and their ico...
Reproduction steps:1. Create a new project2. Make sure Use new Hierarchy window is enabled in Unity > Settings…3. Click on Hierar... Read more
ShaderGraph “Create Node” menu’s Search icon has a dropdown icon but is ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Lit Shader Graph (Assets > Create >... Read more
ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely vi...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Lit Shader Graph (Assets > Create >... Read more
ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's sc...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Lit Shader Graph (Assets > Create >... Read more
Inconsistent "GameObject" naming in Tile Palette window
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more
Tile Palette: SceneRoot and SceneView are not rendered with correct UI s...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more
"Dismiss" button positioned incorrectly in Build Details window Help Box...
Steps to reproduce: Create a project Go to "File" -> "Build Profiles" Select "macOS" platform Observe the Help Box displayed for ... Read more
Installing HDRP package throws Shader Graph validation warning about Exp...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Package Manager3. Find High Definition Render Pipe... Read more
[Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Prof...
Steps to reproduce:1. Create and open a new project2. Open the Build Profiles window (File → Build Profiles)3. Using TAB, navigate t... Read more
UI Shader Graph Preview is rendered in Game view after creating or delet...
Steps to reproduce: Open the attached project Open the SampleScene Open the testGraph shadergraph asset Switch to Game view Create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS