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GPUInstancingMaterial.PNG has a wrong extension
How to reproduce:1. Download project from "Physics.GYM.zip"2. Open project directory and navigate to "Physics.GYM/Library/PackageCac... Read more
Simulator Window view breaks after maximizing the window
How to reproduce:1. Create a new project and open it2. Change your Game Window into the Simulator Window (Top left dropdown)3. Maxim... Read more
[VCS] Precheckoutcallback throws an exception on project startup
Reproduction steps:0. Use one of the Unity versions marked as Reproducible with1. Connect attached project "pre_checkout_callback_ex... Read more
Input Action Binding doesn't show up in the Inspector when set without n...
How to reproduce:1. Open the attached "1291334" project2. Open the SampleScene3. Attach the "script" Script to the GameObject via In... Read more
[2D] [PSD Importer] PSB is not updated properly from 2019.3.x w/ PSD Imp...
[2D] [PSD Importer] PSB is not updated properly when moving from 2019.3.x with PSD Importer v.2.1.0 to 2019.4.x with PSD Importer v.... Read more
Standard Shader Graph Material's shadows breaks when moving the Scene vi...
How to reproduce:1. Open the user's attached "Example.zip" project2. Open the "samplescene" Scene3. Observe the left GameObject's sh... Read more
GlobalObjectIdGlobalObjectIdentifiersToObjectsSlow sometimes returns a r...
Reproduction steps:1. Import GlobalObjectIdBug.cs2. Click Window -> GlobalObjectID bug. Expected result: Null objects and a Direc... Read more
[Package Manager] Installing Samples from Packages shows Invalid AssetDa...
How to reproduce:1. Create a new project with 2D template2. Open the Package Manager window (Window > Package Manager),3. Select ... Read more
Build fails when multiple Newtonsoft.Json.dll files are included in the ...
How to reproduce:1. Open the attached project's "case_1291253-Project.zip"2. Make a build3. Observe the Console Window Expected resu... Read more
[XR] Fatal error!GetManagerFromContext: pointer to object of manager ‘(n...
How to reproduce:1. Open attached "EQUIS.zip" project Expected Result: The project opensActual Result: Error "Fatal error!GetManager... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS