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Selecting an asset in the Project Browser also highlights a game object ...
Steps to reproduce : - create a new project- switch the Project Browser to One Column View- select an asset and notice a gameobject ... Read more
[VFX Graph] Crash: subgraph with Output Mesh using a random for the mesh
Unity crashes when using a subgraph with a mesh output and a random on the mesh Repro steps:Add the Parent effect to the sceneOpen i... Read more
[InputSystem] Exception thrown continuously when Undo operation is perfo...
When the Supported Devices list is added under Input System Package Settings in the Project Settings window and Undo operation is pe... Read more
Deleting the dummy Parent in Prefab Mode in Context should be prevented ...
1) Create a Prefab2) Add an instance of this Prefab in the scene under another GameObject3) Enter Prefab Mode In Context4) Delete th... Read more
[URP][XR] Stencil overrides cause object not being rendered on one of th...
How to reproduce:1. Open user's project "URPStencils.zip"2. Open "StencilBasics" Scene in Assets -> Shaders -> StencilBasics3.... Read more
[Shader Graph] Matrix type ports cannot be connected to Branch Node's Tr...
How to reproduce:1. Open the user's attached "shadergraph-branch-matrix.zip" project2. Open the "New Shader Graph" Shader Graph3. Co... Read more
[Android] All dropdowns buttons under icon-Settings for Android do not r...
'Adaptive icons', 'Round icons' & 'Legacy icons' dropdown buttons under icon-Settings for Android do not respond when clicked on... Read more
[macOS] Crash on _ZN21mkldnn_primitive_descD2Ev when using Intel OpenVINO
Reproduction steps:1. Open the attached Project "Unitytest" and load Scene "Main"2. Enter Play Mode Reproducible with: 2019.2.0a5, 2... Read more
Device Simulator Plugin Control panel elements are spaced based on windo...
Steps to reproduce:1. Open new project with UnityVersion: 2021.1.0a6.1138.mobile/device-simulator/extensions.10Revision: mobile/devi... Read more
[Entities] Stable Type Hash conflict when Terrain Tools Package is insta...
Reproduction steps:1. Create a new empty Project2. Install Entitites Package (Git URL "com.unity.entities")3. Install Terrain Tools ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS