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A List type variable's name is not vertically aligned to other variables...
How to reproduce:1. Open the user's attached "ReorderableListTest" project2. Open the Scene "SampleScene"3. In the Hierarchy select ... Read more
Context menu copying and cutting is allowed for different value fields w...
How to reproduce1. Open the attached project2. In the SampleScene's Hierarchy select the "1" and "2" objects3. Copy one of the "Test... Read more
StackOverflowException when using UIElements Default Inspector and Neste...
How to reproduce:1. Open attached project "Case1292133_StackOverflow.zip"2. Enter Internal mode (type "internal" in Help/About Unity... Read more
Can't enable/disable local Shader Keyword variants when in built Player ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, observe the Cu... Read more
Crash on WindowsVideoMedia::CopyToRGBA when importing a black and white ...
How to reproduce:1. Create a new project2. Import (Assets -> Import New Asset) the attached MP4 file ('RPReplay_Final1577253701.M... Read more
[Metal][iOS] 'Compiler failed with XPC_ERROR_CONNECTION_INTERRUPTED' err...
How to reproduce:1. Open the attached 'TestProj2019.zip' project2. Build for iOS3. Open the Xcode project and deploy it to an iOS de... Read more
[XR SDK] [URP] Custom Render Feature is not initialized when Stereo Rend...
Reproduction steps:1. Open the attached project ("1292097Repro.zip")2. Open the "Grass Displacement RenderFeature Demo" scene3. Make... Read more
NullReferenceException thrown when recompiling scripts and Memory Profil...
Reproduction steps:1. Open attached project "1292029"2. Go to Window > Analysis > Memory Profiler3. Dock the opened Memory Pro... Read more
Duplicating a folder creates two copies when the folder contains two or ...
How to reproduce:1. Open the attached 'case1292015.zip' project2. Select the 'Cave' folder3. Duplicate it ('Ctrl' + 'D') Expected re... Read more
An exception is thrown when creating a Texture2DArray and building the p...
How to reproduce:1. Download and extract the attached project named "941670-FontAtlasBuildPipeline.zip"2. Try building the project v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS