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1
votes
Not Reproducible

[GPU PLM] Baking stalls while re-baking lighting after force stopping an...

Progressive Lightmapper

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Nov 17, 2020

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Version/s: 2020.1, 2020.2, 2021.1, 2021.1.0a6

Steps to repro: 1. Pull the Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP and update to the revision f9d... Read more

0
votes
Fixed

[Profiler] Errors after switching from Main Thread to another in Editor ...

Profiling

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Nov 17, 2020

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Version/s: 2021.1.0a7, 2021.1.0b6

To reproduce: 1. Enable Editor Profiling.2. Enter Playmode, profile a bit,3. Stop Profiling.4. Exit Playmode.5. In (Raw) Hierarchy s... Read more

0
votes
Won't Fix

[Metal] [iOS] GPU Execution of the command buffer was aborted due to an ...

Metal

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Nov 17, 2020

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Version/s: 2020.1, 2020.1.12f1

Reproduction steps:1. Open the project from the drive (info for access in edits ctrl+f "access" (size is above 20GB extracted))If th... Read more

0
votes
By Design

[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functionin...

MacOS

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Nov 17, 2020

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Version/s: 2018.4, 2021.1, 2021.1.0a5

How to reproduce:1. Open user-submitted project (MacOSEditorAndNativeWindow.zip)2. Open the 'Scene.unityscene'3. Make sure the Nativ... Read more

0
votes
Fixed

[HDRP] Enabled Terrain causes HDRenderPipeline.TryCull() to spike up on ...

Package: Scriptable Render Pipeline HD

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Nov 17, 2020

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Version/s: 8.2.0

Steps to reproduce:1. Open attached project2. Make sure terrain is disabled3. Open SampleScene and enable Deep Profiling4, Enter Pla... Read more

0
votes
Duplicate

error DCICE007 is thrown when Job.WithDisposeOnCompletion is used

Package: Entity Component System (ECS)

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Nov 17, 2020

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Version/s: 0.16.0-preview.21

How to reproduce:1. Open the attached project("ECS.zip")2. Observe the error Expected results: The field for the local captured vari... Read more

0
votes
Fixed

Material changes are not visible in the Game/Scene view when the Animati...

Animation

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Nov 17, 2020

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Version/s: 2018.4, 2019.4.14f1c1, 2021.1

How to reproduce:1. Open the user's attached "MaterialPropertyBlock" project2. Open the "testMaterialProperty" Scene3. Enter the Pla... Read more

0
votes
Duplicate

[Vulkan][Qualcomm 855] Mipmaps of the Render Texture are wrote to incorr...

Texture

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Nov 16, 2020

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Version/s: 2020.2, 2020.2.0b2, 2021.1.0b1

Steps to1. Open the attached project "vulkan-rt-mipmaps-repro.zip"2. Build it for Android3. Open the app Expected results: A cube is... Read more

0
votes
Fixed

"NullReferenceException" when trying to open Object Picker for Scriptabl...

IMGUI

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Nov 16, 2020

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Version/s: 2019.4, 2020.1.13f1, 2021.1

Original Reproduction steps:1. Open attached project "Galactic Wars.zip" and scene "GridArrayTest"2. In Hierarchy window, select "Ga... Read more

1
votes
Fixed

Nested Child ScriptableObject asset becomes the Main ScriptableObject as...

Asset - Database

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Nov 16, 2020

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Version/s: 2019.4, 2019.4.8f1, 2021.1

How to reproduce:1. Open attached "BetaTest.zip" project2. In the project window, select Data/Gameplay/Character/Abilities/Kick Atta... Read more

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