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Public Spaceship demo errors due to missing prefabs and references on 20...
1) Checkout 2020.1 tag of Spaceship https://github.com/Unity-Technologies/SpaceshipDemo2) Delete Library if present3) Open the proje... Read more
[Android][Mali]Particle System loses its color and rotation properties w...
Steps to reproduce:1. Open user's attached to project "ParticleInstancing.zip"2. Switch to Android3. Build it to Android Expected re... Read more
[IL2CPP] BuildMethodException when building project where scripts contai...
How to reproduce:1. Open "EmptyApp.zip"2. In Project Settings -> Player -> Scripting Backend set IL2CPP3. Build the project Ex... Read more
NativeArray<byte>.GetSubArray() with an odd index number is empty when p...
How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte&... Read more
[URP] Particles are rendered behind GameObjects when Depth Texture and S...
Reproduction steps:1. Download and open the submitted project "Particles Bug Report.zip"2. Open the Sample Scene3. Make sure that Or... Read more
[SRP] GameObject from incorrect Layer is getting rendered with Occlusion...
How to reproduce:1. Open the attached "1294584_repro.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering ->... Read more
GUI Error gets thrown in the Console when double-clicking on the selecte...
How to reproduce:1. Open the user's attached project2. Open the Console (Window > General > Console)3. In the top menu bar sel... Read more
Inspector is Blank and throws NullReferenceException when the Editor is ...
How to reproduce:1. Open the projects linked in the edit Other potential reproduction steps:1. Open any project.2. Make sure to not ... Read more
Crash on MemoryManager::GetAllocator or an error ''changeType != Destroy...
How to reproduce:1. Open the attached project (SubAssetUndoRedo.zip)2. Right-click in the Project window and select Create -> Con... Read more
ArgumentNullException gets thrown in the Console when trying to duplicat...
How to reproduce:1. Create a new project2. Install the Shader Graph package3. Create a new Sub Graph4. In the Shader Editor disable ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS