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Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...
This was resolved through this PR:https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performance... Read more
[SRP] Editor crashes when creating a RenderTexture with TextureDimension...
How to reproduce:1. Open the attached "TestCubemap.zip"2. Open the "EuphoriaPipeline.cs" script3. Uncomment the "m_CubeFaceTexture2.... Read more
SetText(char[] ) method doesn't change text attribute in Build
How to reproduce:1. Download and open project 'TextMeshPro.zip' from Google Drive2. Open Scene 'SampleScene'3. Enter Play Mode4. In ... Read more
[Quick Search] Quick search window is not getting refreshed for added co...
The quick search window is not refreshing for added components of the game object and is refreshing properly for other components of... Read more
[Quick Search] Icon for edit Collider is blurred in Preview Inspector of...
Icon for edit Collider is blurred in Preview Inspector of the Quick search window. Refer attached screenshot Steps to repro:1. Creat... Read more
[Quick Search] Double sided Global Illumination field is clipped with it...
[Quick Search] Double sided Global Illumination field is clipped with its checkbox. Double-sided Global Illumination field is clippe... Read more
Threads perform at vastly different speeds when performing nearly identi...
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\ThreadTest"3. Press Play4. Press Start Expected result: Threa... Read more
Selection Outline is not drawn for GameObjects that are using the HDRP s...
How to reproduce:1. Create an HDRP Template project2. Select an Object in the SampleScene3. Observe the selected GameObject Expected... Read more
[2D] Category List dropdown doesn't expand on clicking its title in the ...
Category List dropdown doesn't expand on clicking its title in the Inspector when Sprite Library Asset is selected in the Project wi... Read more
Input value of Sliders are not changed when holding and moving the mouse...
On dragging the mouse cursor over the input field of the following properties don't change its value in the Skinning Editor.Properti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS