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[HDRP] The NullReferenceException error is thrown when outputting the al...
How to reproduce:1. Open the attached "1296605_Repro" project2. Open the "Error" Scene3. Enter the Play Mode Expected results: No er... Read more
[XR SDK] [WMR] Player window is displayed in split-screen on main display
Reproduction steps:1. Open the attached project ("XR Plugin Testing.zip")2. Add "main" scene to build3. Build and run the project Ex... Read more
[OpenGL] [TerrainToolbox] Terrain Visualization shader does not render p...
Repro Steps:1. Launch Unity version 2021.12. Install the latest version of Terrain Tools (Found on 3.0.2-preview.3)3. Set your proje... Read more
[Search] Selecting a saved query from the saved searches list doesn't up...
Repro Steps:1. Open quick search and save a query2. Then remove some providers in the search query in the inspector (i.e. project)3.... Read more
Editor crashes when entering Play mode with multiple Rigidbodies contain...
Reproduction steps:1. Open the user's attached "Planets.zip" project2. Load "SampleScene"3. Enter Play mode-- Observe the crash Repr... Read more
[Input System] Touch Samples, InputDeviceTester, and Tanks Demo assets p...
How to reproduce:1. Create and open a new project2. Import the Input System Package3. Open the Package Manager window from Window &g... Read more
Perforce integration - Attempting to add a P4Ignore ignored file does no...
1. Set up a Unity test project with Perforce integration configured2. Create a P4Ignore file at the root of your project with an exc... Read more
[Probuilder] New Poly Shape Object is not created when using the Tools d...
How to reproduce:1. Create a new project2. Window > Package Manager > Probuilder > Install3. Tools > Probuilder > Edi... Read more
URP ScriptableObject SerializeField value set to default during the firs...
How to reproduce:1. Extract the attached project named "URP_SerializeFieldCase.zip" and open the SerializedScripts folder2. Update t... Read more
[Probuilder] Invalid vertex errors are thrown on playing the Audio Visua...
How to reproduce:1. Create a new 3D Template project2. Window > Package Manager > Probuilder > Install3. Import Runtime exa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS