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[Input System]Hold Interaction makes an Input Action unresponsive when 2...
How to reproduce:1. Open the attached "1239551 repro" project2. Open the "TestScene" from the Assets folder3. Enter Play Mode4. Hold... Read more
InputSystem.onAnyButtonPress passes the wrong InputControl as an argumen...
Reproduction steps:1. Open the attached “IN-110307_OnAnyButtonPress.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3... Read more
Mouse position and mouse click input not recognized when rebinding is ac...
How to reproduce:1. Open the project "IN_22606"2. Enter the Play Mode3. Press "Start"4. Press "Cancel" or uncheck the check Expected... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce:1. Create a new project using the default 3D template2. Import the "Input System" package3. Open the package's "Inp... Read more
InputAction.IsPressed is behaving incorrectly when the Game view window ...
How to reproduce:1. Open the attached project "GameViewInputTest.zip"2. Enter Play Mode3. Undock the Game view window4. Press and re... Read more
Xbox controller's View and Share buttons are not registered correctly wh...
How to reproduce: Open the attached project “IN-16317.zip“ Open the “Assets/New Controls.inputactions” Expand the “New action“ under... Read more
"InvalidOperationException" and additional errors throw in the Console w...
How to reproduce:1. Open the “Input System Test“ project2. Open the “SampleScene“3. Enter the Play Mode Expected result: No errors a... Read more
[Input System] Oculus Touch Controllers on Oculus Quest not handled
See https://github.com/Unity-Technologies/InputSystem/issues/730 Read more
Control Scheme Device Type dropdown search bar has no margin on the left...
Steps to reproduce: Create a new Unity project using the Universal 3D template Double click "Assets/InputSystem_Actions.inputactions... Read more
All about bugs
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