Search Issue Tracker
Mouse device button paths are missing in the New Input System
How to reproduce: 1. Open the SampleScene in the attached "New Unity Project.zip" Project 2. Enter Play Mode 3. Press Left Mouse But... Read more
[Input System]Hold Interaction makes an Input Action unresponsive when 2...
How to reproduce: 1. Open the attached "1239551 repro" project 2. Open the "TestScene" from the Assets folder 3. Enter Play Mode 4. ... Read more
Compile errors with TvOs
-error: when using trying to use the Input System while TvOS is the active platform you get compile errors regarding the XR namespac... Read more
Mouse inputs in the Game view don't work when importing project files in...
How to reproduce: 1. Create a new Unity project (and open it) 2. Replace files in the Project folder with the attached “Assets“, “... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce: 1. Create a new project using the default 3D template 2. Import the "Input System" package 3. Open the package's "... Read more
”XboxOneGamepad” is misspelled in files from the Input System package
How to reproduce: 1. Open the attached project “Inputsystem.zip” 2. Open “Gamepad.md” in a text editor 3. Look for ”XboxOneGamepa... Read more
InputSystem reroutes a keyboard character into the TextField when charac...
How to reproduce: 1. Open the “TextFieldInputBug.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Press the “X“ ... Read more
[Input System] Oculus Touch Controllers on Oculus Quest not handled
See https://github.com/Unity-Technologies/InputSystem/issues/730 Read more
Crash on executing code with an Input System call, which doesn't crash w...
Reproduction steps: 1. Open the attached project ("1242406.zip") or import the attached "CrashScene.unitypackage" to any project and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled